It almost feels like a zombie at this point; it's the walking dead. It's such an abrupt end to what was E3, which had been this huge escalating arms race....Right now we're in this kind of dicey, do we have an event, what event is it, which one do we go to? I think we're in an uncomfortable transition zone when really the real E3 died a couple of years ago. - Will Wright
The console games, as they come out with this new generation, will have a temporary advantage in price performance, but there are still many things you can do on a PC, more conveniently than you can do on a console machine. - Will Wright
The new generation of consoles has as much power to do the kind of games that we do as the PC does. - Will Wright
There were some really early games back then that totally changed my view of what a computer was and what you could do with it. - Will Wright
I once gave a talk on how games should be split into four different difficulty levels. I was wrong. Now, Civilization V has nine difficulty levels. As players move on they continually get better and receive rewards. You want to feel they are above average. - Sid Meier
In those days we actually did a lot of our research by getting children's picturebooks of the topic cus that would really highlight what are the cool things of this topic. And that would give us some visual ideas but also kinda tell us what the highlight in the game was. - Sid Meier
In those days, to become a game designer you just kinda sat down in front of your computer and started typing code into the machine and that was all it took. - Sid Meier
Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers. - Sid Meier
The key to most of our games, and many games, is that they give you the opportunity to tell your own story, as oppossed to you know reading someone else's story, and in that process you're actually learning something. - Sid Meier
The new Pirates! builds on that legacy delivering an even more powerful and fun experience to players... and is still unmatched in offering a blend of genres in one great game. - Sid Meier
We didn't have a road map at that point, we didn't have these genres that we had to stick to, we could just make whatever game we felt like. - Sid Meier
At Harvard I learned how to drink beer while doing a headstand in the snow. Which, y'know, it's a useful skill, but not nearly as useful as how to actually develop software. - Gabe Newell
Growing up in the Sacramento Valley in the '70s, we were all pretty big into cars. Of course, I had to nerd out and be a fan of Bob Tullius' Group 44 Jaguars instead of Corvettes/Camaros. - Gabe Newell
I remember back in the early days of Microsoft that from the day that you decided that you were just going to put out an ad to a customer - and all you were usually able to tell them was that a new product was available - it was about nine months before you could actually reach the first customer. - Gabe Newell
I'm a utility infielder. There's always somebody who is better at a specific task than I am, but I can pitch in at a bunch of different things as needed. - Gabe Newell
Not to bang on Harvard, but I learned more in three months with those guys at Microsoft than I did the entire time I was at Harvard. - Gabe Newell
The Internet is changing what entertainment and sports is. It's not just a few people authoring an experience for others. It's really growing out of what everybody does. - Gabe Newell
When I worked at Microsoft, I got to go and visit a bunch of different companies. Probably a hundred different companies a year. You'd see all the different ways they'd work. The guys who did Ventura Publisher one day, and then United Airlines the next. You'd see the 12 guys in Texas doing Doom, and then you'd go see Aetna life insurance. - Gabe Newell
I don't think anyone is going to say great things about being a native developer on Android. - John Carmack
I have fond memories of the development work that led to a lot of great things in modern gaming - the intensity of the first person experience, LAN and Internet play, game mods, and so on. - John Carmack
I was sort of an amoral little jerk when I was young. I was arrogant about being smarter than other people, but unhappy that I wasn't able to spend all my time doing what I wanted. I spent a year in a juvenile home for a first offense after an evaluation by a psychologist went very badly. - John Carmack
I've never been one of those programmers that works effectively on short amounts of sleep. I've always needed eight hours. - John Carmack
Nvidia's OpenGL drivers are my 'gold standard', and it has been quite a while since I have had to report a problem to them, and even their brand new extensions work as documented the first time I try them. When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault. - John Carmack
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