Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good. - Shigeru Miyamoto
I don't like all the attention. I think it's better to let my work do the talking. - Shigeru Miyamoto
I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that. - Shigeru Miyamoto
I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve. - Shigeru Miyamoto
I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well. - Shigeru Miyamoto
I think I can make an entirely new game experience, and if I can't do it, some other game designer will. - Shigeru Miyamoto
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it. - Shigeru Miyamoto
I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them. - Shigeru Miyamoto
I'd like to be known as the person who saw things from a different point of view to others. - Shigeru Miyamoto
I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. - Shigeru Miyamoto
It isn't about games, for me, personally, and it never really was. It was about creating something- anything- far bigger than yourself. - Shigeru Miyamoto
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. - Shigeru Miyamoto
Nowadays I think it's really important that designers are really unique and individual. - Shigeru Miyamoto
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. - Shigeru Miyamoto
The obvious objective of video games is to entertain people by surprising them with new experiences. - Shigeru Miyamoto
To create a new standard, you have to be up for that challenge and really enjoy it. - Shigeru Miyamoto
We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes. - Shigeru Miyamoto
Connect with
Login with Facebook Login with Google Login with Amazon Login with Yahoo